The evening starts with an interactive art piece by
the beinghuman collective - not the usual start to an event – calm, peaceful,
mesmerising, yet still sociable, interactive and fun!
A visual sound piece,
which invites the audience to participate by speaking into a microphone that in
turn produces waves of iridescent light. The room at Google Campus becomes
engulfed in sound and light vibrations, representing the participants in the
room; almost forming a strange sense of an introduction to one another.
This becomes the first reference to how technology can
be creative and be used as an art form in our now very much digital world.
Digital Technology now surrounds us, so much so, that
we barely stop to think about the consequences - are we better off with or
without it?
How
many of us feel addicted to our technology, how often do you procrastinate and
check your twitter wall just in case you miss out on something! Hellienne Lindvall opens up this conversation whilst explaining how she feeds her
creativity into her writing. Describing that her mind is not as disciplined now;
it wanders and goes in search of new and exciting ventures whilst it’s supposed
to be focusing and perfecting her creativity. Perhaps, through our now
impeccable skill of multitasking we lose a certain degree of quality. Creativity
needs to wander, but in an almost meditative way rather than a stressful way
that us procrastinators take on!
And
what of the effects of digital on us as communities, as human beings in the physical
world? Our digital footprint when communicating to one another in the ‘real’
world seems to be increasing continuously; children now talk to each other
through their phones when standing in line for the bus! Do we feel closer to
one another now that we can talk with no time or distance barriers? One would
argue that for a conversation and interaction to become meaningful and have an
impact then it needs to lead to some sort of physical output also.
Ken
Banks, founder of kiwanja.net, devotes himself to the application of mobile
technology for positive social and environmental change. He talks of how
digital technology has in fact helped save people’s lives in countries such as
Africa. The use of mobile phones help those who without would have no way of
communicating to the outside world, have no voice to contribute to dialogue, to
report violence or acts against humanity. They allow disenfranchised
communities to share and be heard – this can only be a positive step for the
growth of mankind, though it does make those who are better off feel and look
bad!
How
does the digital affect artists and creatives in the digital world?
Do
you remember the traditional perception of ‘an artist’, a solitary creature
slowly going mad through his own questions of creativity? How about that
perception now, in the digital age; it would seem that more artists are in fact
social creatures, finding refuge in a close network, or a group of like minded
individuals and setting up artist collectives and artist led spaces. Digital
technology has helped spread creativity through the masses, has brought people
together that otherwise would never have met; consequently opening up a
platform for the rest of us out there to join in and feel inspired also.
Tania
from DACS raises the positive impact of digital activity for artists – how it
not only promotes their work to a new and further audience, it enables a direct
route of market. So, how many artists are online? A survey that DACS produced
asking artists how they use digital technology shows that 85% of artists have
their own websites, whilst 10% would want one but need help building it.
Digital technology has also increased the rise of micro-philanthropy,
donations, funding and simple giving towards artists through websites, social
media, and sites such as kickstarter and indiegogo. This indeed is a positive
way forward for artists, but do the positives outweigh the negatives?
What
happens to those artists whose work is available on the Internet, but without
their permission? How do artists feel about this and what does it mean for
their income and careers? According to DACS the medium wage for artists is
approximately £10,000 and this number is ever decreasing. So what do our
artists hope for, or perhaps the more sensible question – what do they need
from us? Respect - Ask for permission from the creator.
The
ultimate question here is would artists stop creating if they were forced to go
into other jobs to sustain a decent quality of life? Perhaps, it is more a case
of they wouldn’t have the time, or the inspiration, to create work of high
quality and therefore artists would be even less valued.
Gaynor
O’Flynn, director of beinghuman.com, explains how important the cultural industry
is in the UK economy, in fact around 1.8 million creative people are hired! Yet
it is still so very hard to understand the value of these creative individuals.
So many artists are being asked to work for free and are undervalued, and are
told that this is because they are promoting themselves. But as Gaynor says,
they are also promoting the venues, the brands, the businesses, the galleries
etc. If someone is going to make a profit out of using people for their talents
then those people should also be receiving some sort of profit. This is what is
fair and equal.
There
were so many relevant and important points raised in this debate over our ever
increasing Digital Age. It would seem that the conclusion is that we are in
search of a balance, an equal weighing of new and old, of digital and physical,
of computer and human. And the final question, how can we achieve this?
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